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Post by Lord Lyonel Harroway on Nov 1, 2014 13:18:34 GMT -5
So we need to start discussing rules. I think we had planned on using the Green ronin books as a starting point. Can some one copy and paste over some rules from one of the sites that used them. I do not have the links for any of them.
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flex
Westeros
Posts: 96
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Post by flex on Nov 1, 2014 13:38:14 GMT -5
I would say that we keep the fight rules as simple as possible, seeing as there will probably be a lot of fights in this game.
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Post by Nyessos Qhaedar on Nov 1, 2014 13:51:59 GMT -5
Can't talk much because this isn't actually my area of action, so I'll leave it up for the more experienced. Although I can give a basic opinion:
The Green Ronin System with it's Flaws & Benefits and Age Skill "Modifiers" could give us a deeper character development. It has a bunch of crazy numbers I usually have trouble with, but if it (as you guys say) good for battle rolls, I can try to wrap around them.
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flex
Westeros
Posts: 96
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Post by flex on Nov 1, 2014 13:53:55 GMT -5
Yeah the Flaws and Benefits are kinda cool, gets a bit of depth. I think it's been mentioned that a fusion between Green Ronin rules and original LoW rules would be perfect.
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Post by The Gambler on Nov 1, 2014 14:22:13 GMT -5
The issue is figuring out how to fuse them. My idea was to use the green ronin warfare rules and house management rules (as company management rules) while keeping the LoW character creation and small combat\duel rules. I was under the impression the issue was with the LoW warfare system. If you folks want flaws and drawbacks, it'd be far simpler to just use Green Ronin in its entirety.
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flex
Westeros
Posts: 96
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Post by flex on Nov 1, 2014 14:27:42 GMT -5
Hmmmm good point. To be honest we could just use the benefits as a +5 to a specific skill or something.
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Post by The Gambler on Nov 1, 2014 14:45:10 GMT -5
That's a great idea and could be pretty easily accomplished.
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Post by Vhagar on Nov 1, 2014 17:34:31 GMT -5
I personally prefer the Green Ronin character creation as it means not everyone has the same top tier skills, though as we know it makes rolling harder. But I like that you have all the stuff like Athletics, Agility, Endurance, Persuasion and so forth.
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Post by The Gambler on Nov 1, 2014 17:35:42 GMT -5
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Erik
Westeros
Erik
Posts: 478
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Post by Erik on Nov 1, 2014 17:37:07 GMT -5
Green Ronin gets my vote.
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Horas
Westeros
is Horas.
Posts: 1,146
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Post by Horas on Nov 1, 2014 17:49:47 GMT -5
I think we've all indicated a hybrid system would be really nice, but the hard part is doing the hybridizing, especially with so many cooks in the kitchen. If someone has a hankering to take point on the issue and combine the systems nicely, that would be great. But that puts a ton of work on one person.
Thus I think it would be better to use the Green Ronin rules. Rather than hybridizing it, we can simplify it, which is kind of what we've been doing already. Don't use the various maneuvers or moves in combat (forget what they call them offhand) so sword fights are just straight up dice rolling affairs without needing player input for every cut and parry. Maybe take out age categories and destiny points?
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Post by Vhagar on Nov 1, 2014 17:52:19 GMT -5
That would be a good start to simplifying, yeah Battles need player input, but fights probably don't unless we want to offer the enemy a chance to yield. If we lose the age system we don't need to implement compulsory flaws. I personally would favour a system where flaws and benefits are earned via RP but not necessarily included in character creation.
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Horas
Westeros
is Horas.
Posts: 1,146
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Post by Horas on Nov 1, 2014 17:59:45 GMT -5
I'd be fine with that too. I know we have used systems where the admin chose the player's benefits/flaws for them at creation, but that seems inappropriate with a rotating admin scheme. Starting off with none and having them be earned over time could be fun.
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Post by Prince Orys Targaryen on Nov 1, 2014 18:02:09 GMT -5
I'm fine with Green Ronin, though I assume we're adapting it for Essos. Many traits are geared towards Westerosi characters.
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Post by Vhagar on Nov 1, 2014 18:06:19 GMT -5
I'm fine with Green Ronin, though I assume we're adapting it for Essos. Many traits are geared towards Westerosi characters. How so? The skills are likely going to be the same for the most part, except for things like the Heraldry subskill, and the fact that characters will speak different languages.
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Post by Lady Visenya Targaryen on Nov 1, 2014 18:16:42 GMT -5
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Post by The Gambler on Nov 1, 2014 18:41:51 GMT -5
I already posted the rules Visenya.
The system worked well as is with Stranger's Bloodgrove and the other games that have used it. I say if we use green ronin we leave it as it is. It was already pretty simplified from the original book. So let's not go overboard with cutting stuff. We can cut the DPs easily enough and maybe give everyone the adult level points to spend regardless of age bracket. But we'd need to start with a few attributes or there's little point on using this system. Maybe a mandatory 3 benefits and 1 or 2 drawbacks.
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Post by Prince Orys Targaryen on Nov 1, 2014 18:44:35 GMT -5
Yeah, I looked over the rules and noticed you cut out all the 'Blood of the..." traits I was worried about. Still, I'd edit Bastard and Eunuch, as Essos doesn't seem to have the same prejudices.
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Post by Nyessos Qhaedar on Nov 1, 2014 18:47:28 GMT -5
Also, we should Edit the Status thing. Adapt to our Mercenary statuses instead of the Nobility one.
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Post by Vhagar on Nov 1, 2014 18:52:57 GMT -5
Ah yeah, status can be simplified for sure.
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Post by The Gambler on Nov 1, 2014 18:53:46 GMT -5
Not so much simplified as the ranks just replaced.
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Post by Lady Visenya Targaryen on Nov 1, 2014 20:20:05 GMT -5
I already posted the rules Visenya. The system worked well as is with Stranger's Bloodgrove and the other games that have used it. I say if we use green ronin we leave it as it is. It was already pretty simplified from the original book. So let's not go overboard with cutting stuff. We can cut the DPs easily enough and maybe give everyone the adult level points to spend regardless of age bracket. But we'd need to start with a few attributes or there's little point on using this system. Maybe a mandatory 3 benefits and 1 or 2 drawbacks. I said I would do it, and so I did it. Better late than a liar!
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Post by The Gambler on Nov 2, 2014 2:03:17 GMT -5
Looking through the rules, I think we should take out the option to drop a skill to 1 in exchange for 50 points, but leave the rule that you can take additional drawbacks in exchange for additional benefits. That should even things out and allow folks to make very flawed individuals if they wished to. Have to be a few of those amongst sellswords For example, I'm required to take 3 benefits and 1 drawback, but if I elect to take 2 drawbacks I can take a 4th benefit.
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Post by Vhagar on Nov 2, 2014 6:58:53 GMT -5
I agree with no dropping a skill to 1. The extra flaws and benefits could be fine too.
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Post by Nyessos Qhaedar on Nov 2, 2014 7:05:17 GMT -5
Looking through the rules, I think we should take out the option to drop a skill to 1 in exchange for 50 posts. Posts?
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