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Post by The Gambler on Oct 30, 2014 15:15:14 GMT -5
Nice thing is that folks could realistically drop in at any time, as a company always needs new recruits.
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Post by The Black Dread on Oct 30, 2014 15:17:58 GMT -5
Aranya, don't be ridiculous, you know you're going to play.
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Horas
Westeros
is Horas.
Posts: 1,146
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Post by Horas on Oct 30, 2014 15:51:09 GMT -5
I am fine with doing my time in the salt mines once things get going, but I think I also have to call 'not first'.
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Post by Lord Lyonel Harroway on Oct 30, 2014 15:57:32 GMT -5
I can go whenever. I already have an idea. Just need to fit it in some where in Essos and fine tune
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Post by Vhagar on Oct 30, 2014 16:15:33 GMT -5
Haha you may actually have to go first. We learn from the king, after all.
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Post by Morys Martell on Oct 30, 2014 16:22:22 GMT -5
late to the party, sorry about that, but I just wanted to post and say,
Mercenary RP set in essos is literally one of the best things I've heard. I say if we have anyone who would still like to do a RP in a specific city, that the Merc Company could he hired to provide security for said city. Any one of them really, since I hear the practice is kinda common in essos. XD
Yay.
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Post by The Gambler on Oct 30, 2014 16:43:06 GMT -5
No reason it has to be entirely in Essos either. You could come up with an excuse for going anywhere realistically. Security for a Volantene trade outpost in Leng, finding a relic in the Shadow Lands for a wealthy sorcerer, mapping Sothoros, ect. Hell, as we advance through eras we could eventually get a contract in Westeros. The nice part is the variety. You could easily go from epic warfare to small group adventures depending on the contract and the admin's style. Also seeing a lot of room for intrigue, as I imagine you'd become embroiled in the political machinations of a city the longer you spend time there as hired security. After all, in Essos mercs make up almost the entirety of the military. That's a fair amount of political sway.
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Post by Vhagar on Oct 30, 2014 16:56:48 GMT -5
I agree, there's a lot of opportunities here. i like the idea that was mentioned earlier about charting the company through the ages. Even when they aren't in Westeros, the canon events there could impact upon events in the Free Cities. Plus we know a lot more than we used to about Essos and other places, or so I am assuming (didn't get to that part of the book yet).
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Post by The Gambler on Oct 30, 2014 17:29:41 GMT -5
Haha so want to start brainstorming a company name, sigil, and motto?
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Post by Vhagar on Oct 30, 2014 17:43:35 GMT -5
Let's do it!
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Horas
Westeros
is Horas.
Posts: 1,146
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Post by Horas on Oct 30, 2014 17:43:48 GMT -5
Well it sounds like we want to be a mixed company, not specifically based out of any particular place, in order to accommodate diversity in characters. So how did the company get together? What is our founding moment? In the first iteration at least, we could probably all be founders if we chose.
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Post by Vhagar on Oct 30, 2014 17:47:10 GMT -5
That makes sense. So when is it founded? Did someone mention the Century of Blood following the Doom, or was that in relation to a different idea?
How about Forged in Blood for the motto.
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Post by Nyessos Qhaedar on Oct 30, 2014 17:47:48 GMT -5
I guess when should be the first question? From this the How and Why get's easier to discuss.
Are we going from the actual beginning of most Companies, the Post-Doom Era? or are We going with something more Modern, maybe during the wars between Tyrosh/Lys/Myr?
Edit: Marie got here first...
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Post by Vhagar on Oct 30, 2014 17:54:56 GMT -5
Well I like the idea of starting earlier as there is more history to play with and also there are a few incidents mentioned in TWOIAF that would fit right in.
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Post by Morys Martell on Oct 30, 2014 17:58:00 GMT -5
I propose that our company was formed after a massive dothraki attack on some trading post a bunch of other mercs were gathered to, and we banded together and surivied the attack/drove them off. And that our sigil be a dead horse.
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Post by The Gambler on Oct 30, 2014 17:59:29 GMT -5
Power vacuum of Valyria's fall would certainly be a good starting point for a company. Could RP its founders and likely humble beginnings. Though that might limit diversity a bit as most of the Free Cities would still be Valyrian in custom. The founders (at least the captain and much of the company) could have been a Valyrian officer and the shambled of the army.
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Post by Morys Martell on Oct 30, 2014 18:05:27 GMT -5
I'm getting an odd firefly-esque feel from all this, and I love it.
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Horas
Westeros
is Horas.
Posts: 1,146
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Post by Horas on Oct 30, 2014 18:08:10 GMT -5
For the benefit of someone who doesn't have the worldbook yet, what other empires/states are around at that time? Is that the age of tons of petty kingdoms in Westeros? Then there would be Braavos, I assume. Anything else in Essos?
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Post by Nyessos Qhaedar on Oct 30, 2014 18:10:59 GMT -5
Braavos would be at it's beginning, I guess, still only a growing hidden city. Can't say about the others.
For the others, Is there any sections where they talk specifically about the Century of Blood?
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Post by Vhagar on Oct 30, 2014 18:17:59 GMT -5
By Aegon's lifetime Westeros was the Seven Kingdoms and I get the impression none of them were newly formed by the time of the Conquest. It was earlier that there were a bunch of smaller kingdoms. I guess the Free Cities would mostly be ruled by Valyrian traditions (though it says that some of them had older customs too). But there are other places beyond Essos that would be different.
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Post by Lord Lyonel Harroway on Oct 30, 2014 18:23:36 GMT -5
Fall of Valyria would be a great time for the game. Lots of turmoil. Plus all these spare Valyrians lying about. That could be a large part of the forces.
It would make sense for the Company to be lead by a former Valyrian general who was not at home. Maybe even the basis of the Army being exiled Valyrian survivors.
Did Valyria press its conquered lands into serving like Rome did? Cause that would allow for Valyrian soliders being incredibly varied. Or Maybe Mercenaries working for this Last Valryian General.
I do think the Captain of the company should be an NPC at least to start.
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Post by Vhagar on Oct 30, 2014 18:25:46 GMT -5
So the admin for each era controls the captain? That's logical.
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Post by The Gambler on Oct 30, 2014 18:31:29 GMT -5
Well I don't think each admin would take an era, or we'd run out of eras pretty fast. Each admin would take an individual contract, which there could be dozens of in just the life on a single captain.
I do agree that it should be a NPC to start, but then it should be opened up from there to PCs. When the current one dies it makes sense that one of the PCs would take up the reins. Voting for the new captain (if we go the democratic route) would allow for a lot of fun intrigue.
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Horas
Westeros
is Horas.
Posts: 1,146
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Post by Horas on Oct 30, 2014 18:37:27 GMT -5
Ooh, I like the idea of a vaguely democratic structure to the company. Like the Night's Watch, or a pirate crew. The Captain's in charge, but if/when he gets knocked off there could be some cool maneuvering for who (probably a PC) will be the next one.
And having an era jump after a campaign would end with people having to make new characters constantly -- best to treat it more like a planned-for time jump, in that if we collectively get bored or run out of story ideas we can launch forward fresh.
Not sure I care for the dead horse sigil. If only because I can already imagine all the bad jokes about something being beaten like a dead horse.
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Post by Vhagar on Oct 30, 2014 18:40:34 GMT -5
The issue I see here is that whole business of sharing a major NPC when the contract changes to a new one ruled by a different admin. I'm still uncomfortable with that.
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